There’s a stage I get to, doing a painting, when all the rough suggestion becomes visible coolness… I love that stage, the work goes from hopeful slog, to ‘phew, I’m doing this!’… Aloy is just at that stage! From now on, it’s all awesome… I’m creating something beautiful that I love, and it makes me feel so good. I got to the stage, a few years ago, where I knew this stage would always arrive, it was so good, all those years of trying had payed off… there was a time, most of my life, actually, where I’d start paintings (back then, they were always physical paintings) and I’d never get to the sweet stage, I’d just give up, because I couldn’t do what I wanted to. It wasn’t till I started my degree, and had to produce paintings to a deadline, and could spend every waking hour working on them, that I learned to work through my crippling self-doubt, and began realising my life-time aspiration to be an artist. So, yay for me (:
I now have the time to work on this painting, having completed the main story in the game (which was joyfully sucking up all my spare time), and most of the side quests (I always do as many side quests as I can, so my character will be as kick-ass as possible for the main, huge battle you know is always gunna happen)… the game stats say I’m 75% through the game, they don’t give hours played, but I’d say it was in excess of 40. I hate finishing the main quest in such a great game… you can still dick around doing side stuff, but it’s not the same, you can no longer level up and, if you are like me, by the time you complete the main quest, your character is as powerful as they possibly can be. My Aloy is now practically indestructible… she can take out dozens of bad machines, any single one of which would have been really, really hard, literally with her bare hands (her spear), so it kind of detracts from the challenge. Anyway, really loved the game… I seldom replay such games, as you go from indestructible to pathetically weak if you restart, and pathetically weak sucks once you’ve known real strength/power.
I first posted this, when I finished it, four years ago. I was just looking through my many folders on my original, wonderful Mac, and ‘refound’ it. This was the year I began teaching myself to paint digitally. Paintings took me as long as 30-40 hours of work! My absolute favourite bit in this one is that floral-print dress! No recollection of how long it took, but it still blows me away… both the print and the fabric folds… I think I really nailed that dress! These woman are, of course, the fabulous Be Good Tanyas (:
As promised, I have commenced a painting of Aloy, the awesome, red-headed protagonist of Horizon Zero Dawn (: HZD is a gorgeous game, the scenery is constantly, breathtakingly beautiful, and the costumes are magnificent! And they are just backdrops to the excellent gameplay and character development. I love this game to bits!
Here is battle-hardened, indomitable Ellie (:
On the home straight with Ellie, now (: The girl looks a bit the worse for wear, but if you followed the link to the trailer in the first WIP, you will see what she did to at least three of the people who did this to her, and you will know that Ellie came off a hell of a lot better than them… pretty much 100% better than them, considering she killed them all.
Clever, intense, driven, lethal Ellie is gorgeously taking shape beneath my Wacom stylus (: It’s so nice to be working on something beautiful again! I am giving Ellie slightly less attention than I would like, however, as I have a new digital babe crush… Aloy, the main character in Horizon Zero Dawn, which I began playing the day it came out, 3 days ago. I love open-world games, much, much more than limited, linear games, and HZD is about as open as they come. Another game with beautiful character development… you are introduced to tough little Aloy, when she is only six, and I dare anyone not to fall instantly in love with her! The game is gorgeous, mind-blowingly so! And the game-play is fabulous. Teenaged Aloy is gorgeous, too, right down to her dry, cynical sense of humour. I can totally see an Aloy painting after the Ellie one (:
So… I’m over trying to paint a portrait of something I passionately loath; it was an interesting exercise, but I doubt I will finish the creep, even though it’s almost done… I simply cannot make myself put that amount of work into something I find abhorrent. So… I’ve started painting a gorgeous creature I adore! Yes, how unusual, eh!?… not.
If you know my work, you know I adore kick-ass females… I have very little interest in kick-ass males, and none in painting them, it’s the killer babes I love, and really love illustrating. I’ve always wanted to do a painting of Ellie from ‘The Last of Us‘, and a scene from the stunning trailer for ‘The Last of Us Part II’ has been in the back of my mind since I first saw it, last year.
The Last of Us is one of my all-time favourite games… the graphics are gorgeous, the game-play is awesome, it has some genuinely scary moments, even for one as jaded as myself… but what makes this game so amazing (and one of the most awarded games of all time) is the character development of Ellie and Joel, the two main characters. Joel is a super-hard, 50-something survivor, tasked (reluctantly) with guiding/protecting Allie across an apocalyptic, horror-infested American landscape… Allie is a young (about 13-14) girl… she turns out to be every bit as hard as Joel… every bit, she is the cutest, most loveable, stone killer since HitGirl! Both Joel and Ellie have suffered horrendous loss in their lives… I dare any person, with the slightest degree of compassion, to play the first 15 minutes of ‘The Last of Us’, and not be reduced to tears.
From the trailer for the second instalment, it looks like Allie is now 16-17. The trailer is a stunner, please look at it (if you don’t have a problem with graphically depicted scenes of post-violence), it will explain why I have called this painting ‘Every Last One of Them’… the guy in the trailer is, of course, Joel; he went from wanting nothing to do with Allie at the start of ‘The Last of Us’, to loving her like she was his own, lost, daughter, and sacrificing a lot for her. She is, of course, totally worth the sacrifice (: