There’s a stage I get to, doing a painting, when all the rough suggestion becomes visible coolness… I love that stage, the work goes from hopeful slog, to ‘phew, I’m doing this!’… Aloy is just at that stage! From now on, it’s all awesome… I’m creating something beautiful that I love, and it makes me feel so good. I got to the stage, a few years ago, where I knew this stage would always arrive, it was so good, all those years of trying had payed off… there was a time, most of my life, actually, where I’d start paintings (back then, they were always physical paintings) and I’d never get to the sweet stage, I’d just give up, because I couldn’t do what I wanted to. It wasn’t till I started my degree, and had to produce paintings to a deadline, and could spend every waking hour working on them, that I learned to work through my crippling self-doubt, and began realising my life-time aspiration to be an artist. So, yay for me (:
I now have the time to work on this painting, having completed the main story in the game (which was joyfully sucking up all my spare time), and most of the side quests (I always do as many side quests as I can, so my character will be as kick-ass as possible for the main, huge battle you know is always gunna happen)… the game stats say I’m 75% through the game, they don’t give hours played, but I’d say it was in excess of 40. I hate finishing the main quest in such a great game… you can still dick around doing side stuff, but it’s not the same, you can no longer level up and, if you are like me, by the time you complete the main quest, your character is as powerful as they possibly can be. My Aloy is now practically indestructible… she can take out dozens of bad machines, any single one of which would have been really, really hard, literally with her bare hands (her spear), so it kind of detracts from the challenge. Anyway, really loved the game… I seldom replay such games, as you go from indestructible to pathetically weak if you restart, and pathetically weak sucks once you’ve known real strength/power.
I first posted this, when I finished it, four years ago. I was just looking through my many folders on my original, wonderful Mac, and ‘refound’ it. This was the year I began teaching myself to paint digitally. Paintings took me as long as 30-40 hours of work! My absolute favourite bit in this one is that floral-print dress! No recollection of how long it took, but it still blows me away… both the print and the fabric folds… I think I really nailed that dress! These woman are, of course, the fabulous Be Good Tanyas (:
Seraphim has hung more new acquisitions in the gallery…
… the gallery has had slightly more attention than usual (usually it is none), even getting what Seri and I consider a good report here Many thanks to Pearl for drawing my attention to this post, as the rather odd people who posted it did not tell me they had… one of them did ask permission, but in a strange, seemingly unhinged IM, which I had actually dismissed as the mutterings of someone not quite, well, balanced (even allowing for the obvious language barrier)… sorry, Ush (:
As promised, I have commenced a painting of Aloy, the awesome, red-headed protagonist of Horizon Zero Dawn (: HZD is a gorgeous game, the scenery is constantly, breathtakingly beautiful, and the costumes are magnificent! And they are just backdrops to the excellent gameplay and character development. I love this game to bits!
Here is battle-hardened, indomitable Ellie (:
On the home straight with Ellie, now (: The girl looks a bit the worse for wear, but if you followed the link to the trailer in the first WIP, you will see what she did to at least three of the people who did this to her, and you will know that Ellie came off a hell of a lot better than them… pretty much 100% better than them, considering she killed them all.
This is where I’m at with Ellie today (: As you can see, the girl has been smashed around… but don’t worry, she will have made sure her attackers never hurt anyone, ever, again.